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AI Insights · Timothy · July 2022

Top 5 Card Battler Apps on iOS in Australia Q2 2022

In Q2 2022, the top 5 card battler apps on iOS in Australia showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights.

Top 5 Card Battler Apps on iOS in Australia Q2 2022

The second quarter of 2022 saw interesting trends for the top 5 card battler apps on the iOS platform in Australia. According to Sensor Tower data, these apps exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users.

WWE SuperCard - Battle Cards from 2K experienced fluctuations in weekly revenue, peaking at around $20.4K in early April and later declining to approximately $8.1K by late June. Downloads started at 297 in late March, dropping to a low of 112 in mid-June before a slight rebound to 156 by the end of the quarter. Active users showed a slight decline from 3.6K in early April to 3.4K at the end of June.

Hearthstone by Blizzard Entertainment saw a notable peak in weekly revenue at $23.2K in mid-April, followed by a gradual decline to $3.9K by late June. Downloads showed a similar trend, starting at 273 in late March and slightly increasing to 288 by the end of June. Active users remained relatively stable, averaging around 4.2K throughout the quarter.

KONAMI's Yu-Gi-Oh! Duel Links demonstrated steady weekly revenue with a peak of around $8.4K in late May and early June, ending the quarter at $7.4K. Downloads fluctuated, starting at 334 in late March and ending at 265 in late June. Active users saw a slight decline from 4.3K in early April to 3.7K by the end of June.

Mighty Party: Battle Heroes by Panoramik Games showed relatively stable revenue, peaking at $5.2K in mid-April and ending the quarter at $4.2K. Downloads began at 719 in late March, dropped to a low of 275 in mid-June, and then recovered to 592 by the end of June. Active users decreased from 2.6K in early April to about 1.9K by late June.

Magic: The Gathering Arena by Wizards of the Coast saw a revenue peak of $9.3K in late April, with a general decline to $2.5K by the end of June. Downloads were relatively stable, starting at 303 in late March and ending at 415 in late June. Active users showed a slight increase from 2.8K in late March to 3.0K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022